AI Insights · Timothy · January 2022
Top 5 Disney Games Performance in Germany Q4 2021
In Q4 2021, the top 5 Disney games in Germany showed varied performance in terms of downloads, revenue, and active users, with notable trends in each category.
In the fourth quarter of 2021, the top 5 Disney games on a unified platform in Germany exhibited significant trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance, based on data from Sensor Tower.
The Simpsons™: Tapped Out from Electronic Arts experienced a notable peak in weekly revenue, reaching around $133K in the week of November 22. The game's weekly downloads saw a steady rise towards the end of the quarter, peaking at approximately 9.7K in the week of December 20. Weekly active users increased gradually, starting from 81.5K in late September and reaching around 83.5K by the end of December.
Disney Coloring World by StoryToys Limited showed a consistent increase in weekly revenue, peaking at about $1.2K in the last week of December. Weekly downloads fluctuated, with a notable peak of approximately 6.4K in mid-October, and another rise to about 4.5K in the final week of December. Active users saw a gradual decline from early October, starting at 7.1K and stabilizing around 6.6K by the end of the quarter.
Disney Wonderful Worlds from Ludia had a varying revenue trend, with a peak of about $1.5K in mid-October. Weekly downloads saw an initial surge to approximately 12.8K in early October but declined to around 1K by late October, before recovering to about 3K by the end of December. Active users started strong at 8.4K in early October, decreasing to about 1.7K by late October, and then gradually increasing to about 4.8K by the end of December.
MARVEL Future Revolution by Netmarble Corporation had fluctuating weekly revenue, peaking at around $35K in late September and showing another peak at approximately $22.3K in late December. Weekly downloads showed a similar pattern, with an initial peak of around 7.3K in early October and a subsequent peak of about 4.5K in early December. Active users saw a notable decline from 19.1K in early October to around 6.7K by late October, before stabilizing around 9.4K towards the end of December.
MARVEL Strike Force: Squad RPG from Scopely, Inc. demonstrated a strong revenue performance, peaking at about $138K in late December. Weekly downloads remained relatively stable, with a minor peak of around 3.6K in mid-October. Active users showed consistent engagement, hovering around 21K to 22K throughout the quarter, ending the year at approximately 21.6K.
These insights are derived from Sensor Tower, where more detailed analytics and trends are available.